Play a game of Mystery Skype with another class to guess where they are located. It's fun way to learn about other cultures and enhances your students critical thinking, communication, and problem solving skills.
Buy a BreakoutEDU kit, or use the web-based challenges with students. It's an escape room in a box! Students use problem solving skills to find solutions to challenges.
Uses the example of planning a taco party to explain the engineering design process in eight (8) steps.
Books
Rosie Revere, Engineer by Andrea Beaty; David Roberts (Illustrator)
ISBN: 9781419708459
Publication Date: 2013-09-03
Rosie may seem quiet during the day, but at night she's a brilliant inventor of gizmos and gadgets who dreams of becoming a great engineer. When her great-great-aunt Rose (Rosie the Riveter) comes for a visit and mentions her one unfinished goal--to fly--Rosie sets to work building a contraption to make her aunt's dream come true. But when her contraption doesn't fly but rather hovers for a moment and then crashes, Rosie deems the invention a failure. On the contrary, Aunt Rose insists that Rosie's contraption was a raging success: you can only truly fail, she explains, if you quit.
Click Here to Start by Denis Markell
ISBN: 9781101931875
Publication Date: 2016-07-19
What if playing video games was prepping you to solve an incredible real-world puzzle and locate a priceless treasure? Twelve-year-old Ted Gerson has spent most of his summer playing video games. So when his great-uncle dies and bequeaths him the all so-called treasure in his overstuffed junk shop of an apartment, Ted explores it like it's another level to beat. And to his shock, he finds that eccentric Great-Uncle Ted actually has set the place up like a real-life escape-the-room game!
How to Code a Sandcastle by Josh Funk; Sara Palacios (Illustrator)
ISBN: 9780425291986
Publication Date: 2018-05-15
All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they're going to use code to get the job done.
What Do You Do with an Idea? by Kobi Yamada; Mae Besom (Illustrator)
ISBN: 9781938298073
Publication Date: 2014-02-01
What do you do with an idea? Especially an idea that's different, or daring, or a little wild?
What Do You Do with a Problem? by Mae Besom (Illustrator); Kobi Yamada
ISBN: 9781943200009
Publication Date: 2016-06-01
This is the story of a persistent problem and the child who isn't so sure what to make of it. The longer he avoids the problem, the bigger it seems to get. But when the child finally musters up the courage to face it, the problem turns out to be something quite different indeed.
Stuck by Oliver Jeffers (Illustrator)
ISBN: 9780399257377
Publication Date: 2011-11-10
When Floyd's kite gets stuck in a tree, he's determined to get it out. But how?